Defense Drone Swarm Coordination
Multi-Agent Path Planning with Collision Avoidance
Coordinate autonomous defense drones to intercept alien scout pods while avoiding mid-air collisions. This page demonstrates Reynolds flocking rules — a decentralized behavioral model, not a centralized optimization solver.
Swarm Intercept
| Defense Domain | OR Element | Symbol |
|---|---|---|
| Defense drone | Agent with position, velocity | pᵢ(t), vᵢ(t) |
| Alien scout pod | Goal position | gᵢ |
| Collision zone | Safety distance | d_safe = 25 px |
| Steering force | Control input | uᵢ(t) |
| Sensor range | Neighbourhood radius | r_sense |
★☆☆ Educational Demo
This is a behavioural simulation, not an optimization solver. The optimal multi-agent trajectory problem (minimizing total path length subject to collision avoidance constraints for n agents) is computationally intractable for n > ~10. Reynolds flocking provides a practical decentralized heuristic that produces emergent coordination without solving the full optimal control problem.
Swarm Demo
Preparing for First Contact
If the aliens arrive, we suspect you will not be visiting a GitHub Pages site. We do recommend the Hungarian algorithm. It works on any planet.
Educational Fiction Disclaimer
This is a fictional educational scenario.
- All “alien invasion” content exists purely to teach OR concepts
- All data and parameters are entirely fictional
- No actual military applications are intended or endorsed
- The author advocates for peace and opposes militarization